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Daily Number is a code-breaking puzzle: figure out a hidden 4-digit number in 6 tries. After each guess the tiles turn green, yellow, or gray to tell you exactly how close you were. This guide covers the precise rules, how to read each clue, and a repeatable deduction method that gets you to the answer in fewer rows.
The game hides a secret 4-digit number. Each position is an independent digit from 0 to 9, which means the number can start with a zero (like 0472) and can repeat digits (like 4471 or 9099). Treat every position as a separate slot rather than assuming four distinct numbers.
Color is the entire feedback system, so getting fluent with it is most of the skill. Each tile lands on exactly one of three states:
The subtlety is duplicates, and Daily Number scores them honestly. Greens are counted first, then each leftover copy in your guess is matched against the digits that remain. So if the answer contains a single 3 and you guess two 3s, only the better-placed 3 lights up and the other turns gray. That gray is not telling you "no 3 exists" — it's telling you "there's only one 3, and you've already found it." Reading grays on repeated digits as a count, not a flat no, is what separates a guess from a deduction.
You don't need luck to solve this consistently. You need to spend your early guesses on information and your later guesses on placement.
A worked example. Say the hidden number is 4 7 0 7. You open with 0 1 2 3: the 0 comes back yellow (it's in there, wrong spot) and 1, 2, 3 go gray. Guess two, 4 5 7 6: the 4 is green (right spot), the 7 is yellow (it's in there, but not in slot three), and 5, 6 are gray. You now know the digits are 0, 4, 7 and that slot one is 4. Guess three, you place 4 in slot one, move the 0 toward the back, and test a second 7 because two known digits can't fill four slots: 4 7 0 7. All green. Notice the move that cracked it was recognizing a repeat rather than reaching for an untested digit.
The secret is generated from the calendar date, so it isn't random per player — everyone worldwide gets the exact same number on the same day. The puzzle rolls over at midnight UTC, which is why a friend in another time zone may already be talking about today's number before it unlocks for you. Because the board is shared, comparing how many tries it took you is a fair, honest contest.
Solving the daily keeps a streak going — one solved day after another. Miss a day and the streak resets, though the game is forgiving in small ways so a single slip doesn't always wipe a long run. Practice rounds let you warm up or keep playing after you've spent your one ranked solve, but they're deliberately kept separate so the streak stays meaningful. Your win count and a distribution of how many guesses you usually need are tracked in the stats panel, so you can watch your average drop over time.
Six on a normal day. About one day in seven is a Hard day that drops you to five — you'll see a HARD chip when that's the case. Practice mode is always six.
Yes. Each slot is an independent digit from 0 to 9, so the number can repeat digits and can even begin with a zero. Don't assume four unique digits.
Green = right digit, right spot. Yellow = right digit, wrong spot. Gray = that digit, or that extra copy of it, isn't in the number.
Repeats. If the answer has one copy of a digit and you guess two, only the best-placed one lights up and the spare goes gray. The gray is counting copies, not denying the digit.
Yes — one shared number per UTC day, generated from the date, with a new one at midnight UTC. You get one ranked solve a day, plus unlimited Practice.